Creation in 2022 Isn’t Restricted to the Real World. Here’s Thomas Sevcik’s Astonishing Take On It
04 Avril 2022 - 1:21PM
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Four elements are essential for a metaverse world to take root and
thrive, experts say: immersive realism, access and identity,
interoperability and scalability. Achieving them without altering
the laws of physics requires complex technology and financial
tradeoffs. Take a quick spin through a few emerging metaverses and
it will be easy to spot what their creators prioritized and what
they had to sacrifice. Such tradeoffs are virtually invisible at
pax.world. Its creator, Frank Fitzgerald, has spent years working
through the issues from every angle and optimizing pax.world for
all four parameters. And he’s eager to show the world what his
five-year head start and stubborn refusal to accept that anything
is impossible has enabled. Pax.world, which launches in the summer
of 2022, is so highly evolved that some of the best, most
imaginative minds on Earth are flocking for a sneak preview. One of
those great minds is Thomas Sevcik, the world-renowned architect
and city planner. Sevcik, the CEO of Arthesia, works with
businesses and governments around the globe, usually on vast
projects. With a passion for the metaverse, creation and
architecture, he wanted to talk about pax.world. Here’s a recap of
his comments. When asked about his career in innovation, Sevcik
said, “I created early versions of the metaverse – in my quite real
sandbox and on paper doing my own maps of imaginary land and
cities. From there on it was easy” His modesty belies significant
professional achievements. “I’m lucky enough to be an entrepreneur
as well as being involved in many outstanding international
projects. Some are very large, like creating entire urban districts
in many parts of the world, while others are exciting like branding
worlds and experiences. Some are unique, private cities and
contrarian investments come to mind.” The conversation moved to
crypto, metaverse and Sevcik’s involvement in the financial
revolution. “In the early days, I sort of watched from the
sidelines. I’m keen on questions surrounding sovereignty, special
zones and alternative governance ideas, so I looked at it from that
angle. “I personally got into crypto rather early on and I’m glad I
did.” On the metaverse. Sevcik noted, “It’s a logical development,
right? Humans are naturally curious creatures who expand their
horizons constantly and then want more.” “A metaverse isn’t un-real
or inhumane. In fact, it’s deeply human and totally real, creating
worlds and experiences on a new level. Utopian and pragmatic at the
same time.” Sevcik’s view is a unique and humanistic outlook on the
metaverse. He argues that the metaverse is an opportunity to
celebrate the human experience, through pax.world, in ways not
possible in the real world. Pax.world isn’t just ready to be used,
but it’s ready to innovate upon the physical world, he said. As
Secvik puts it, learning in the metaverse holds the extraordinary
potential to improve many of the societal challenges people are
struggling against in the real world. The metaverse asks compelling
questions of our ‘real’ world, Sevcik claims. “Narrative around
spatial planning, the idea of ‘quality and uniqueness’, for
instance, immediately gets explored when working in the metaverse.”
He’s convinced that pax.world is nothing less than the dawn of a
new age of discovery for humanity. “It’s so much more than just
wanting to build land. It actually means repositioning cities,
companies and organizations.” “I’m already working on immense
real-world projects explicitly linked or augmented with vectors,
dimensions, extensions into or with the metaverse.” Sevcik is
certain the pax.world project is ready and exactly the right
vehicle to transport his progressive ideas. Pax.world, with a
realistic style based on reality, low system requirements (it can
be accessed with a $300 Chromebook), a complex ecosystem with
unparalleled possibilities and a growing community-driven world,
fulfills the areas of progress. Pax.world’s team of creators are
thrilled that Thomas Sevcik and his team are on board and will soon
introduce other great minds and skilled creators who are slated to
join the pax.world family. Look for pax.world this summer. It won’t
be hard to miss.
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