30 September 2024
tinyBuild,
Inc
("tinyBuild" or the "Group")
2024 Half Year
Results
tinyBuild (AIM:TBLD), a premium video
games publisher and developer with global operations, is pleased to
announce its unaudited results for the six months ended 30 June
2024.
Financial highlights:
· Revenue of $18.8m (H1 2023: $23.3m), 19% lower primarily due
to a further drop in development service revenues and continued
underperformance of Versus Evil (VE).
· Adjusted EBITDA¹ loss of $1.9m (H1 2023: $1.2m loss), due to
lower revenues and relatively stable development cost
amortization.
· Gross
profit improved to $4.1m (H1 2023: $8.8m loss), due to lower
impairment of development costs, while cost of sales remained
broadly stable at 62% of revenues (H1 2023: 59%).
· Cash
flows from operating activities dropped to $2.0m (H1 2023: $6.6m),
reflecting the flow through of lower revenues and the negative net
working capital contribution.
· Impairment of development costs $3.0m (H1 2023: $18.3m) due to
lower revenue prospects for Broken Roads (VE title).
· In
January 2024, tinyBuild raised $12.3m ($11.4m net proceeds) from
existing and new shareholders in a placing, subscription and open
offer. Alex Nichiporchik (CEO) provided $9.7m in new funds, Atari
$2m and other existing shareholders $0.6m.
· Sale
of Totally Reliable Delivery Service and Surgeon Simulation for an
aggregate consideration of $3m (upfront net proceeds of $2.3m were
received in H1 2024).
· Net
cash position of $9.2m as at 30 June 2024 (31 December 2023:
$2.5m), after $8.7m investment in game development costs (H1 2023:
$16.9m). Cash and cash equivalents remained higher than expected
throughout the summer and it is anticipated to reduce towards the
end of the year as the Company continues to invest in a disciplined
manner in upcoming game releases.
1
Includes
amortisation of Development costs. Excludes impairment of
Development costs ($3.0m) and share-based compensation expenses
(see note 6).
Operational highlights:
· Contribution from own-IP (first and second party) titles
increased to 78% of Gaming revenues2 (H1 2023: 65%),
primarily due to stronger performance of second-party
titles.
· Back
catalogue3 sales decreased slightly to 89% of Gaming
revenue2 (H1 2023: 93%), due to a higher number of new titles launched
in the first six months 2024 compared to 2023.
· Release of new titles such as Lil' Guardsman, Tamarak Trail, Broken
Roads and Astor: Blade of
the Monolith, plus expansion of catalogue with the launch of
Cartel Tycoon for consoles
and Kill It With Fire 2
(early access).
· The
announcement trailer of Kingmakers collected tens of thousands
views across all social networks in the first few weeks, making it
one of the most successful announcements in the Group's
history.
· Among
other titles already announced, Streets of Rogue 2, VOIN,
FEROCIOUS, and SAND continue to track in line with
expectations.
2 Excludes revenues from Development Services and
Events
3 Includes titles released
prior to the current fiscal year
Employee Benefit Trust:
· The
Employee Benefit Trust continued to purchase ordinary shares on the
market from time to time and now holds a total of 3,937,587
ordinary shares as at 27 September 2024. The EBT was set up in 2022
for the benefit of current and future employees and will continue
to act independently of the Group to satisfy potential future
option exercises of vested options granted.
Post-Period End highlights:
· Released new titles Train
Valley World, Level Zero: Extraction, DUCKSIDE, Rawmen and
Drill Core, plus
downloadable content (DLC) launches for Not for Broadcast and Punch Club 2: Fast Forward, which is
now also available on iOS.
· New
trailers for season 2 of the Hello Neighbor animated series,
Welcome to Raven Brooks,
were well received, with a release planned in the second half of
the year.
Outlook
· The
pipeline for the remainder of 2024 and beyond is strong and
includes a number of larger-budget (above $1m), high-potential
games alongside continuous investment in the catalogue including
updates, DLCs and platform launches.
· The
implication of the conflict in Ukraine and the evolving
macroeconomic situation impose caution and vigilance in the medium
and long term. In particular, tinyBuild continues to carefully
assess the position of its staff, its exposure in terms of revenues
and any other factor that may have an impact on the
business.
· All
considered, the Board remains confident the Company is on track to
deliver results in line with expectations.
Alex
Nichiporchik, Chief Executive Officer of tinyBuild,
commented:
"In
the first half of 2024 we achieved significant milestones: over 3
million wishlists across the portfolio, of which over 1 million in
June alone after our new dedicated event tinyBuild Connect.
Overall, our playable demos accumulated over 10 million views on
YouTube with a total of 1.8 million hours played across only three
games. tinyBuild currently has 4 titles on the Steam Top200
Wishlist chart, 3 of which are in the Top 100."
"In
a difficult environment, our strategy of investing cautiously in
higher-budget games is showing good results: we are building a
diversified portfolio of own-IP, which gives us the best upside
with the minimum risk. Once again, I want to thank our exceptional
people for their enthusiasm and dedication - we have achieved a lot
so far and we can look to the future with cautious
optimism."
Enquiries:
tinyBuild, Inc
Alex Nichiporchik - Chief Executive
Officer
Giasone (Jaz) Salati - Chief
Financial Officer
|
investorrelations@tinybuild.com
|
Berenberg (Nominated Advisor and Joint
Broker)
Mark Whitmore, Ciaran Walsh, Milo
Bonser
|
+44 (0)20
3207 7800
|
SEC
Newgate (Financial PR)
Robin Tozer, Molly Gretton, Harry
Handyside
|
tinybuild@secnewgate.co.uk
+44
(0)7540 106366
|
About tinyBuild:
Founded in 2013, tinyBuild (AIM:
TBLD) is a leading premium AA-rated and indie video games publisher
and developer. tinyBuild has a strong portfolio of over 80 titles
and it strategically secures access to IP and partners with
developers to establish a stable platform on which to build
multi-game and multimedia franchises.
Headquartered in Bellevue,
Washington, USA, the Group has key operations worldwide, with
employees, contractors or partners in multiple locations across
five continents. tinyBuild's geographic diversity enables it to
source high-potential IP, cost-effective development resources and
a loyal customer base through innovative grassroots marketing.
tinyBuild was admitted to AIM, a market operated by the London
Stock Exchange, in March 2021.
For further information,
visit: www.tinybuildinvestors.com.
OPERATIONAL
REVIEW
The first half of 2024 in the gaming
industry was a spillover of game cancellations and studio closures
that occurred in 2023. Funding that was abundant until recently and
supported ever more ambitious projects, suddenly disappeared
leaving many studios struggling. Looking forward, we all need to
listen to gamers first and foremost, validating our decisions as
often as possible with the help of demos and real data.
Over the past few years we have
refocused on products that connect with audiences, on infinitely
re-playable games centred around systems: the one-thousand hour
game. Over the past few months, we have started seeing the benefits
of this approach. Since the beginning of the 2024 we have generated
over three million wishlists across the portfolio, of which
over one million wishlists in June alone.
Shortly after our first dedicated showcase in May (tinyBuild
Connect) we had six titles on the Steam Top200 Wishlist chart,
three of which in the Top 100: Streets of Rogue 2, Kingmakers,
Level Zero: Extraction,
DUCKSIDE, SAND and FEROCIOUS.
We are also leaner and more
efficient, with a lower and more flexible cost base. Significant
effort has gone into enhancing internal processes, improving
visibility and maintaining ownership of each line of budget, from
the bottom up. We are improving the quality and timeliness of our
internal reporting while making it more timely, which gives
everyone more time to act in a fast-evolving industry.
In the first half, back catalogue and
own-IP titles contributed 89% and 78% of Gaming revenue,
respectively, (H1 2023: 93% and 65%), broadly in line with the
average of the past five years. The pipeline of new titles has been
realigned to maximise the long-term revenue and profitability
potential, while maintaining a well-diversified
portfolio.
In an uncertain environment, the
Board is pleased with the operational reorganisation achieved to
date and it is confident the Group is progressing in line with
expectations for the financial year 2024.
Current portfolio and pipeline
In the first half of 2024, the
release schedule included titles mostly from Versus Evil, delayed
from the previous year:
· Lil' Gardsman
(PC and consoles) - A deduction adventure. Lil, an
unlikely 12-year-old hero, is tasked with deciding the fate of over
100 unique characters.
· Tamarak Trail
(PC and consoles) - A deck-building roguelike,
with customisable dice as players battle through randomly generated
trails.
· Broken Roads
(PC and consoles) - A narrative-driven RPG set in
Australia with a very distinct look.
· Astor: Blade of the
Monolith (PC and consoles) - A
fast-paced action RPG where players play as Astor, a young warrior
determined to unveil the secrets behind his creators' unforeseen
demise.
· Kill It With Fire
2 (Early Access, PC only) - An
interdimensional action comedy game about murdering spiders. As The
Exterminator, players will travel across the multiverse.
After the end of the period,
tinyBuild published:
· Train Valley
World - An engrossing transport
tycoon inspired by the genre classics. Build and manage efficient
railroads across the globe - solo or in multiplayer.
· Level Zero:
Extraction - Tactical extraction
shooter meets immersive survival horror. Play as rival mercenaries
fighting for loot, or as alien monsters hunting humans. Solo or in
multiplayer.
· Rawmen
(EPIC launch) - A light-hearted, third person food
fighter. Players will battle alongside or against their taste buds
(2-8 players), pitting average cooks with a talent for hurling
fiery feasts against one another.
· Downloadable content (DLC)
for Not for Broadcast and Punch Club 2: Fast
Forward.
· Drill Core
- Manage a team of miners, carriers, and guards
through hazardous missions to extract minerals and power the drill
platform.
· DUCKSIDE - A persistent world survival game with player versus
player, player versus environment, crafting, base building where
you play as a duck wearing funny hat while wielding dangerous
weapons.
Looking at the rest of 2024 and
beyond, the pipeline is looking strong:
· Streets of Rogue
2 - an immersive role-playing game
(RPG) sandbox set in a vast, randomly generated open world that
gives you maximum freedom to fight, sneak, hack, farm, build,
steal, or talk your way to power.
· Kingmakers - Go back in time to a war-torn medieval era with a
vast arsenal of modern weapons, change the course of history, and
save the future in this epic action/strategy sandbox.
· FEROCIOUS
- a survival shooter in which you will discover a
lost prehistoric world full of deadly creatures under the control
of hostile forces.
· SAND
- A multiplayer sandbox shooter from the
developers of Secret Neighbor.
Investing and innovating for growth
In a period of uncertainty in the
industry, the Group continuously reviews the quantum and allocation
of investments into new higher-budget and higher-potential titles,
with lower-risk investment in catalogue expansion. Since before the
IPO, tinyBuild's mantra has been to build a well-diversified
portfolio of own-IP that can be scaled into cross-media franchises,
and we remain loyal to that while maintaining strict discipline on
our investments.
Our nimble and decentralised
structure is capable of handling larger projects, delivering
high-quality titles across platforms on time and on budget. Recent
announcements like Kingmakers and DUCKSIDE are good examples of how our
sophisticated marketing strategy can attract a large audience even
for a brand-new franchise.
So far in 2024, our focus has been on
cash generation and financial stability. The executive team has
become even more selective about signing up new titles, while we
continue to take advantage of opportunities created by an uncertain
macroeconomic environment. We closed two small IP disposals
and we stepped away from any potential acquisitions. We continue to
invest more directly in studios we already have a good working
relationship with and in titles spawned from our internal
studios.
People
In late 2023, we took the difficult
decision to initiate a cost action plan that led to the closure of
four studios and a reorganisation of our publishing teams. These
changes were not made lightly, and we understand the impact they
have had on our employees. As a result, the number of employees
decreased to less than 400 in June 2024.
tinyBuild continues to support all
its staff (employees and independent contractors) and their
families affected by the war in Ukraine and it continues to
carefully monitor the situation. Having helped staff move out of
the riskiest areas, the Group remains focused on mental health and
administrative support so they can settle in their preferred
location across Europe.
Position and strategy
tinyBuild is well-positioned with a
strong pipeline of new titles and a proven ability to attract,
screen and market high-quality game franchises. Our balanced
investment strategy aims at building a diversified portfolio of
high-potential own-IP, and our multimedia franchise model allows us
to extend the life of our IP, maximising our return on
investment.
Our medium-term strategy is to expand
our position as a leading global video games developer and
publisher, focussing on IP ownership while creating long-term
scalable franchises across multiple media formats. 2024 has seen
significant progress towards that ambition, and I would like to
thank all of our shareholders for their support.
Alex
Nichiporchik
Chief Executive Officer
30
September 2024
FINANCIAL
REVIEW
Results for the six months ended June
2024 were in line with expectations, and the Group closed two small
IP disposals in the period to strengthen its financial position
closing the period with $9.2m in cash and cash equivalents (no
debt).
Revenue
In the six months to June 2024,
tinyBuild revenues were $18.8m, a 19% decrease compared to the
previous period (H1 2023: $23.3m), primarily attributable to the
$3.8m drop in development services revenues and to continued
underperformance of Versus Evil, only partly offset by tinyBuild
core publishing label's retail sales. Excluding development
services and events, revenues in the first half decreased 4% to
$16.8m, highlighting the resilience of the portfolio. Back
catalogue performed strongly in the first half, supported by over
80 titles and by well-established franchises such as Hello
Neighbor, Graveyard Keeper, Potion Craft and Streets of Rogue.
Revenue from events, primarily DevGAMM, were stable at $0.6m as the
Group consolidated the new events in Central and Western
Europe.
FINANCIAL REVIEW
(continued)
Adjusted EBITDA and Operating Profit
Adjusted EBITDA is presented net of
amortisation of development costs, excluding impairment of
development costs, share-based compensation expenses, exceptional
costs (e.g. legal costs related to M&A) and other operating
income, giving a clear yet conservative picture of the business
progression. Adjusted EBITDA was negative $1.9m ($1.2m loss in H1
of 2023), reflecting a significantly lower revenue base, stable
amortisation of development costs ($4.5m in H1 2024 vs $5.0m in H1
2023), and a less favourable revenue mix (higher share of third-
and second-party titles).
Operating profit for H1 2024 was
negative $6.2m (H1 2023: $31.9m loss), after accounting for the
$3.0m impairment of development costs (H1 2023: $18.3m). Excluding
the impairment charges, a lower EBITDA is offset by a $0.8m gain on
disposal and by lower general and administrative expenses ($11.1m
in H1 2024 compared with $13.6m in H1 2023).
Finance costs and taxation
As the Group carries no debt, finance
costs were immaterial in H1 2024. Taxation charges were $0.3m (H1
2023: $6.4m credit).
Impairment
In H1 2024, tinyBuild incurred $3.0m
charges relating to the impairment of development costs ($18.3m in
H1 2023) and no charges relating to M&A-related intangibles
($6.1m and $2.7m relating to goodwill and other intangibles in H1
2023 respectively). These non-cash charges reflect the adjustment
of expectations for future revenues of Broken Roads following a
disappointing launch in April 2024.
Cash
Flow
Cash flows from operating activities
were $2.0m ($6.6m in H1 2023), including a $1.4m decrease in net
working capital (H1 2023: $4.2m increase). Software development
costs, mainly consisting of developer salaries, advances,
localisation and porting, decreased 48% to $8.7m ($16.9m in H1
2023), reflecting the rationalisation in investment for upcoming
pipeline releases carried out towards the end of 2023.
In January 2024, tinyBuild raised
$12.3m ($11.4m net proceeds) from existing and new shareholders in
a placing, subscription and open offer. Alex Nichiporchik (CEO)
provided $9.7m in new funds, Atari $2.0m and other existing
shareholders $0.6m.
Employee incentive plan and EBT update
The Employee Benefit Trust continued
to purchase ordinary shares on the market from time to time and now
holds a total of 3,937,587 ordinary shares as at 27 September 2024.
The EBT was set up in 2022 for the benefit of current and future
employees and will continue to act independently of the Company to
satisfy potential share awards, restricted stock units and future
option exercises, once vested.
As previously announced, the
Remuneration Committee of tinyBuild intends to utilise share awards
to incentivise and retain key employees and executive directors and
further announcements are expected to be made in the future. The
share awards not only encourage share ownership and stakeholder
alignment in the business but also serves to preserve cash
resources that would otherwise be used by the Company to satisfy
bonus awards.
Financial Position
The net cash position at the end of
June 2024 was $9.2m ($2.5m at the end of December 2023), with the
majority of the variation driven by the $11.4m net proceeds from
the capital raise closed in January. tinyBuild has zero
debt.
Giasone (Jaz) Salati
Chief Financial Officer
30
September 2024
TINYBUILD
INC.
UNAUDITED INTERIM
RESULTS
FOR THE SIX MONTH PERIOD
ENDED 30 JUNE 2024
TINYBUILD
INC.
CONSOLIDATED CONDENSED INCOME STATEMENT
|
Note
|
6 months ended 30 June
2024
|
6 months ended 30 June
2023
|
Year ended 31 December
2023
|
|
|
Unaudited
|
Unaudited
|
Audited
|
|
|
$'000
|
$'000
|
$'000
|
|
|
|
|
|
Revenue
|
3
|
18,835
|
23,295
|
44,663
|
Cost of
sales:
|
|
|
|
|
-
Cost of sales
|
|
(11,692)
|
(13,832)
|
(30,980)
|
-
Impairment of development costs
|
7
|
(3,028)
|
(18,288)
|
(36,206)
|
|
|
|
|
|
Total cost
of sales
|
|
(14,720)
|
(32,120)
|
(67,186)
|
|
|
|
|
|
Gross
profit/(loss)
|
|
4,115
|
(8,825)
|
(22,523)
|
|
|
|
|
|
Administrative expenses:
|
|
|
|
|
-
General administrative expenses
|
|
(11,092)
|
(13,561)
|
(26,090)
|
- Impairment of intangible
assets
|
7
|
-
|
(8,908)
|
(11,849)
|
-
Share-based payment expenses
|
|
(102)
|
(367)
|
(414)
|
-
Non-recurring costs
|
|
-
|
(281)
|
(3,500)
|
|
|
|
|
|
Total
administrative expenses
|
|
(11,194)
|
(23,117)
|
(41,853)
|
|
|
|
|
|
|
|
|
|
|
Gain on
disposal of intangible assets
|
|
773
|
-
|
-
|
Other
operating income
|
|
137
|
-
|
619
|
|
|
|
|
|
Operating
loss
|
|
(6,169)
|
(31,942)
|
(63,757)
|
|
|
|
|
|
Finance
costs
|
|
(62)
|
(16)
|
(128)
|
Finance
income
|
|
68
|
261
|
391
|
|
|
|
|
|
Loss before
tax
|
|
(6,163)
|
(31,697)
|
(63,494)
|
|
|
|
|
|
Income tax
(expense)/credit
|
|
(323)
|
6,414
|
649
|
|
|
|
|
|
Loss for the
period
|
|
(6,486)
|
(25,283)
|
(62,845)
|
|
|
|
|
|
|
|
|
|
|
Attributable to:
|
|
|
|
|
Owners of
the parent company
|
|
(6,581)
|
(25,523)
|
(62,537)
|
Non-controlling interests
|
|
95
|
240
|
(308)
|
|
|
|
|
|
|
|
(6,486)
|
(25,283)
|
(62,845)
|
|
|
|
|
|
|
|
|
|
|
Basic and
diluted loss per share ($)
|
5
|
(0.018)
|
(0.126)
|
(0.307)
|
Adjusted
EBITDA*
|
6
|
(1,888)
|
(1,249)
|
(7,113)
|
*Adjusted EBITDA is a non-IFRS
measure and is defined as earnings after capitalised software
development costs, but before interest, tax, depreciation,
amortisation, share-based payments expenses, impairment and other
significant one-off other income or expense items.
TINYBUILD
INC.
CONSOLIDATED CONDENSED STATEMENT OF COMPREHENSIVE
INCOME
|
6 months ended 30 June
2024
|
6 months ended 30 June
2023
|
Year ended 31 December
2023
|
|
Unaudited
|
Unaudited
|
Audited
|
|
$'000
|
$'000
|
$'000
|
|
|
|
|
Loss for the
period
|
(6,486)
|
(25,283)
|
(62,845)
|
|
|
|
|
Other comprehensive
income/(loss) net of taxation
|
|
|
|
Exchange
differences on translation of foreign operations - items that may
be reclassified to profit and loss
|
(57)
|
94
|
(24)
|
|
|
|
|
Total
comprehensive loss for the period
|
(6,543)
|
(25,189)
|
(62,869)
|
|
|
|
|
|
|
|
|
Attributable to:
|
|
|
|
Owners of
the parent company
|
(6,638)
|
(25,429)
|
(62,561)
|
Non-controlling interests
|
95
|
240
|
(308)
|
|
|
|
|
|
(6,543)
|
(25,189)
|
(62,869)
|
|
|
|
|
|
|
|
|
TINYBUILD
INC.
CONSOLIDATED CONDENSED STATEMENT OF FINANCIAL
POSITION
|
|
30 June
2024
|
31 December
2023
|
|
|
Unaudited
|
Audited
|
ASSETS
|
Note
|
$'000
|
$'000
|
Non-current
assets
|
|
|
|
Intangible
assets
|
7
|
49,416
|
51,512
|
Property,
plant and equipment:
|
|
|
|
- owned assets
|
|
443
|
661
|
- right-of-use assets
|
|
516
|
374
|
Other
receivables
|
|
383
|
385
|
|
|
|
|
Total non-current
assets
|
|
50,758
|
52,932
|
Current
assets
|
|
|
|
Trade and
other receivables
|
|
9,978
|
13,666
|
Cash and
cash equivalents
|
|
9,202
|
2,500
|
|
|
|
|
Total current
assets
|
|
19,180
|
16,166
|
|
|
|
|
TOTAL
ASSETS
|
|
69,938
|
69,098
|
|
|
|
|
EQUITY AND
LIABILITIES
Equity
|
|
|
|
Share
capital
|
8
|
397
|
204
|
Share
premium
|
|
76,810
|
65,593
|
Own
shares
|
|
(1,100)
|
(1,031)
|
Warrant
reserve
|
|
1,920
|
1,920
|
Translation
reserve
|
|
(74)
|
(17)
|
Retained
earnings
|
|
(24,692)
|
(18,213)
|
|
|
|
|
Equity
attributable to owners of the parent company
|
|
53,261
|
48,456
|
Non-controlling interest
|
|
(256)
|
(351)
|
|
|
|
|
Total
equity
|
|
53,005
|
48,105
|
|
|
|
|
LIABILITIES
|
|
|
|
Non-current
liabilities
|
|
|
|
Lease
liabilities
|
|
329
|
146
|
Deferred
tax liabilities
|
|
455
|
388
|
|
|
|
|
Total non-current
liabilities
|
|
784
|
534
|
|
|
|
|
Current
liabilities
|
|
|
|
Trade and
other payables
|
|
15,964
|
20,227
|
Lease
liabilities
|
|
185
|
232
|
|
|
|
|
Total current
liabilities
|
|
16,149
|
20,459
|
|
|
|
|
Total
liabilities
|
|
16,933
|
20,993
|
|
|
|
|
TOTAL EQUITY AND
LIABILITIES
|
|
69,938
|
69,098
|
|
|
|
|
TINYBUILD
INC.
CONSOLIDATED CONDENSED STATEMENT OF CASH
FLOWS
|
|
6 months ended 30 June
2024
|
6 months ended 30 June
2023
|
Year ended 31 December
2023
|
|
|
Unaudited
|
Unaudited
|
Audited
|
|
Note
|
$'000
|
$'000
|
$'000
|
Cash flows from operating
activities
|
|
|
|
|
Cash
generated from operations
|
9
|
1,987
|
6,289
|
10,617
|
Interest
received
|
|
6
|
261
|
262
|
|
|
|
|
|
Net cash generated from
operating activities
|
|
1,993
|
6,550
|
10,879
|
|
|
|
|
|
Cash flows from investing
activities
|
|
|
|
|
Acquisition
of subsidiaries, net of cash acquired
|
|
-
|
(1,234)
|
(1,234)
|
Software
development costs
|
|
(8,748)
|
(16,925)
|
(31,899)
|
Proceeds
from disposal of intangible assets
|
|
2,557
|
-
|
-
|
Costs
arising from disposal of intangible assets
|
|
(262)
|
-
|
-
|
Purchase of
property, plant and equipment
|
|
(11)
|
(287)
|
(180)
|
|
|
|
|
|
Net cash used in investing
activities
|
|
(6,464)
|
(18,446)
|
(33,313)
|
|
|
|
|
|
Cash flows from financing
activities
|
|
|
|
|
Acquisition
of own shares
|
|
(69)
|
-
|
(1,031)
|
Proceeds
from issuance of shares
|
|
12,299
|
-
|
-
|
Transaction
costs arising from issuance of shares
|
|
(889)
|
-
|
-
|
Payment of
principal portion of lease liabilities
|
|
(168)
|
(262)
|
(531)
|
|
|
|
|
|
Net cash generated from/(used
in) financing activities
|
|
11,173
|
(262)
|
(1,562)
|
|
|
|
|
|
|
|
|
|
|
Cash and cash
equivalents
|
|
|
|
|
Net
increase/(decrease) in the period
|
|
6,702
|
(12,158)
|
(23,996)
|
At
beginning of period
|
|
2,500
|
26,496
|
26,496
|
|
|
|
|
|
At end of
period
|
|
9,202
|
14,338
|
2,500
|
|
|
|
|
|
|
|
|
|
|
TINYBUILD
INC.
NOTES TO THE UNAUDITED CONSOLIDATED INTERIM FINANCIAL
STATEMENTS
FOR
THE SIX MONTH PERIOD ENDED 30 JUNE 2024
1 GENERAL
INFORMATION
tinyBuild Inc. ("the Company") is a
public company limited by shares, and is registered, domiciled and
incorporated in Delaware, USA. The address of the registered office
is 1239 120th Ave NE, Suite A, Bellevue, WA 98005,
United States.
The Group ("the Group") consists of
tinyBuild Inc. and all of its subsidiaries. The Group's principal
activity is that of an indie video game publisher and
developer.
The Board of Directors approved this
interim financial information on 30 September 2024.
2 SUMMARY OF
SIGNIFICANT ACCOUNTING POLICIES
These condensed, consolidated
financial statements for the interim half-year reporting period
ended 30 June 2024 have been prepared in accordance with IAS 34
'Interim Financial Reporting'. These interim financial statements
do not constitute full financial statements and do not include all
the notes of the type normally included in annual financial
statements. Accordingly, these financial statements are to be read
in conjunction with the annual report for the year ended 31
December 2023.
The annual financial statements of
the Group are prepared in accordance with International Financial
Reporting Standards ("IFRS") as issued by the International
Accounting Standards Board ("IASB"). The Annual Report and
Financial Statements for 2023 have been issued and are available on
the Group's investor relations' website:
https://www.tinybuildinvestors.com/documents-and-presentations.
With the exception of the new
standards set out below, the Group has applied the same accounting
policies and methods of computation in its interim consolidated
financial statements as in its 31 December 2023 annual financial
statements.
Standard/amendment
|
Effective
date
|
Lease
Liability in a Sale and Leaseback (Amendments to IFRS 16) (issued
on 22 September 2022)
|
1 January
2024
|
Classification of Liabilities as Current or Non-current
(Amendments to IAS 1)
|
1 January
2024
|
The above standards, that will apply
for the first time in the next annual financial statements, are not
expected to have a material impact on the Group.
Tax charged within the 6 months
ended 30 June 2024 has been calculated by applying the effective
rate of tax which is expected to apply to the Group for the year
ending 31 December 2024 as required by IAS 34.
The financial statements have been
prepared on the historical cost basis except for, where disclosed
in the accounting policies, certain financial instruments that are
measured at fair value. The financial statements are prepared in US
Dollars, which is the functional currency and presentational
currency of the Group. Monetary amounts in these financial
statements are rounded to the nearest thousand US Dollars
(US$'000).
Going concern
The Group remains in a significant
net asset position of $69.9 million at the reporting date. The
Group continues to have no borrowings and has cash and cash
equivalents of $9.2m at the reporting date. Generating further
funds through the sale of intellectual property remains an option
for the Group. Furthermore, the Group has a number of
high-potential games in the pipeline, which are anticipated to
contribute to organic revenue growth in the second half of FY24.
Having considered the information available and recent changes to
the business, the Directors have concluded that there are no
material uncertainties related to events or conditions that might
cast significant doubt upon the Group's ability to continue as a
going concern.
As disclosed in the Operational
Review, a reduction in workforce was undertaken during the period
as part of the Group's measures to reduce the cost base.
3
REVENUE
|
6 months ended 30 June
2024
|
6 months ended 30 June
2023
|
Year ended 31 December
2023
|
|
Unaudited
|
Unaudited
|
Audited
|
An analysis
of the Group's revenue is as follows:
|
$'000
|
$'000
|
$'000
|
|
|
|
|
Revenue analysed by class of
business
|
|
|
|
Game and
merchandise royalties
|
16,837
|
17,455
|
36,581
|
Development
services
|
1,408
|
5,224
|
6,919
|
Events
|
590
|
616
|
1,163
|
|
|
|
|
|
18,835
|
23,295
|
44,663
|
|
|
|
|
|
|
|
|
4 SEGMENTAL
REPORTING
IFRS 8 'Operating Segments' requires
that operating segments be identified on the basis of internal
reporting and decision-making. The Group identifies operating
segments based on internal management reporting that is regularly
reported to and reviewed by the Chief Executive Officer, who is
identified as the chief operating decision maker. Management
information is reported as one operating segment, being revenue
from self-published franchises and other revenue streams such as
royalties, licensing, development and events.
Whilst the chief operating decision
maker assessed there to be only one segment, the Group's portfolio
of games is split between those based on IP owned by the Group and
those based on IP owned by a third party and hence to aid the
readers' understanding of our results, the split of revenue from
these two categories is shown below.
Game and merchandise
royalties
|
6 months ended 30 June
2024
|
6 months ended 30 June
2023
|
Year ended 31 December
2023
|
|
Unaudited
|
Unaudited
|
Audited
|
|
$'000
|
$'000
|
$'000
|
|
|
|
|
Owned
IP
|
13,070
|
12,765
|
23,765
|
Third-party
IP
|
3,767
|
4,690
|
12,816
|
|
|
|
|
|
16,837
|
17,455
|
36,581
|
|
|
|
|
Four customers were responsible for
approximately 75% of the Group's revenues (30 June 2023: three -
51%, 31 December 2023: three - 60%). Four customers were
responsible for approximately 43% of the Group's accounts
receivable balance (30 June 2023: three - 50%, 31 December 2023:
three - 41%).
The Group has seven right-of-use
assets located overseas with a carrying value of $516,000 (30 June
2023: nine - $272,000, 31 December 2023: nine - $374,000). The
Group also has tangible fixed assets located overseas with a total
carrying value of $397,000 (30 June 2023: $687,000, 31 December
2023: $541,000). All other non-current assets are located in the
US.
5
EARNINGS PER
SHARE
|
|
|
|
|
|
The Group reports basic and diluted
earnings per common share. Basic earnings per share is calculated
by dividing the profit attributable to common shareholders of the
Group by the weighted average number of common shares outstanding
during the period, which excludes any treasury shares held by the
Group.
Diluted earnings per share is
determined by dividing the profit attributable to common
shareholders by the weighted average number of common shares
outstanding, taking into account the effects of all potential
dilutive common shares, including options.
|
|
6 months ended 30 June
2024
|
6 months ended 30 June
2023
|
Year ended
31 December
2023
|
|
Unaudited
|
Unaudited
|
Audited
|
|
$'000
|
$'000
|
$'000
|
Total
comprehensive loss attributable to the owners of the
Group
|
(6,581)
|
(25,523)
|
(62,537)
|
Weighted
average number of shares
|
369,513,019
|
203,284,429
|
203,877,356
|
|
|
|
|
Basic loss per share
($)
|
(0.018)
|
(0.126)
|
(0.307)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
6 months ended 30 June
2024
|
6 months ended 30 June
2023
|
Year ended
31 December
2023
|
|
Unaudited
|
Unaudited
|
Audited
|
|
$'000
|
$'000
|
$'000
|
Total
comprehensive loss attributable to the owners of the
Group
|
(6,581)
|
(25,523)
|
(62,537)
|
Weighted
average number of shares
|
369,513,019
|
203,284,429
|
203,877,356
|
Dilutive
effect of share options
|
-
|
-
|
-
|
Dilutive
effect of warrants
|
-
|
-
|
-
|
Dilutive
effect of restricted stock awards
|
-
|
-
|
-
|
|
|
|
|
Weighted
average number of diluted shares
|
369,513,019
|
203,284,429
|
203,877,356
|
|
|
|
|
Diluted loss per share
($)
|
(0.018)
|
(0.126)
|
(0.307)
|
|
|
|
|
The 2,837,095 options outstanding at
period end (30 June 2023: 3,143,531 and 31 December 2023:
2,963,027), 1,511,449 warrants outstanding at period end (30 June
2023: 1,511,449 and 31 December 2023: 1,511,449) and nil restricted
stock awards outstanding at period end (30 June 2023: 477,327 and
31 December 2023: nil) are not included in the calculation of
diluted earnings per share because they are antidilutive for the
periods ended 30 June 2024, 30 June 2023 and the year ended 31
December 2023. These options could potentially dilute the basic
earnings per share in future.
Pursuant to IAS 33 'Earnings per
Share', options whose exercise price is higher than the value of
the Group's security were not taken into account in determining the
effect of dilutive instruments. The calculation of diluted earnings
per share does not assume conversion, exercise, or other issue of
potential ordinary shares that would have an antidilutive effect on
earnings per share.
6
ALTERNATIVE
PERFORMANCE MEASURES
The Directors of the Group have
presented the performance measure 'Adjusted EBITDA' as they monitor
this performance measure at a consolidated level and they believe
this measure is relevant to an understanding of the Group's
financial performance. Adjusted EBITDA is calculated by adjusting
profit from continuing operations to exclude the impact of
taxation, net finance costs, share-based payment expenses,
depreciation, impairment of intangible assets, amortisation of
purchased intellectual property, acquisition costs, legal and
professional costs associated with the purchase of subsidiaries and
intellectual property, Ukraine-related expenses and fair value
gains on contingent consideration liabilities. Adjusted EBITDA is
not a defined performance measure in IFRS. The Group's definition
of Adjusted EBITDA may not be comparable with similarly titled
performance measures and disclosures by other entities.
Amortisation of $4.5m (30 June 2023:
$5.0m, 31 December 2023: $10.6m) of software development costs has
been included in arriving at Adjusted EBITDA as they are a primary
cost in the Group's ordinary course of business.
|
6 months
ended
30 June
2024
|
6 months
ended
30 June
2023
|
Year ended
31 December
2023
|
|
Unaudited
|
Unaudited
|
Audited
|
|
$'000
|
$'000
|
$'000
|
|
|
|
|
Loss for
the period
|
(6,486)
|
(25,283)
|
(62,845)
|
Income tax
expense/(credit)
|
323
|
(6,414)
|
(649)
|
Finance
costs
|
62
|
16
|
128
|
Finance
income
|
(68)
|
(261)
|
(391)
|
Share-based
payment expenses
|
102
|
367
|
414
|
Amortisation of purchased intellectual property, brands and
customer relationships
|
1,758
|
2,327
|
4,482
|
Depreciation of property, plant and equipment
|
303
|
496
|
785
|
Impairment
of development costs and other intangible assets
|
3,028
|
27,195
|
48,055
|
Legal
settlement
|
-
|
-
|
3,500
|
Ukraine-related costs
|
-
|
281
|
-
|
Acquisition
costs
|
-
|
27
|
27
|
Other
operating income
|
(137)
|
-
|
(619)
|
Gain on
disposal of intangible assets
|
(773)
|
-
|
-
|
|
|
|
|
Adjusted
EBITDA
|
(1,888)
|
(1,249)
|
(7,113)
|
|
|
|
|
7 INTANGIBLE ASSETS
|
Goodwill
|
Brands
|
Customer
relationships
|
Purchased intellectual
property
|
Software development
costs
|
Total
|
|
$'000
|
$'000
|
$'000
|
$'000
|
$'000
|
$'000
|
Cost:
|
|
|
|
|
|
|
As at 1
January 2023
|
13,202
|
1,815
|
4,261
|
29,966
|
65,698
|
114,942
|
Additions -
internally generated
|
-
|
-
|
-
|
-
|
31,898
|
31,898
|
Additions -
separately acquired
|
2,418
|
-
|
-
|
-
|
-
|
2,418
|
Disposals
|
(2,418)
|
-
|
-
|
-
|
(413)
|
(2,831)
|
|
|
|
|
|
|
|
As at 31
December 2023
|
13,202
|
1,815
|
4,261
|
29,966
|
97,183
|
146,427
|
Additions -
internally generated
|
-
|
-
|
-
|
-
|
8,748
|
8,748
|
Disposals
|
-
|
-
|
-
|
(2,000)
|
(1,159)
|
(3,159)
|
|
|
|
|
|
|
|
As at 30
June 2024
|
13,202
|
1,815
|
4,261
|
27,966
|
104,772
|
152,016
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Amortisation and
impairment:
|
|
|
|
|
|
|
As at 1
January 2023
|
9,456
|
806
|
659
|
6,900
|
16,736
|
34,557
|
Amortisation charge for the year
|
-
|
73
|
353
|
4,056
|
10,652
|
15,134
|
Impairment
charge for the year
|
6,164
|
-
|
2,773
|
2,912
|
36,206
|
48,055
|
Disposals
|
(2,418)
|
-
|
-
|
-
|
(413)
|
(2,831)
|
|
|
|
|
|
|
|
As at 31
December 2023
|
13,202
|
879
|
3,785
|
13,868
|
63,181
|
94,915
|
Amortisation charge for the period
|
-
|
36
|
48
|
1,674
|
4,537
|
6,295
|
Impairment
charge for the period
|
-
|
-
|
-
|
-
|
3,028
|
3,028
|
Disposals
|
-
|
-
|
-
|
(510)
|
(1,128)
|
(1,638)
|
|
|
|
|
|
|
|
As at 30
June 2024
|
13,202
|
915
|
3,833
|
15,032
|
69,618
|
102,600
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Carrying
amount:
|
|
|
|
|
|
|
As at 30
June 2024
|
-
|
900
|
428
|
12,934
|
35,154
|
49,416
|
|
|
|
|
|
|
|
As at 31
December 2023
|
-
|
936
|
476
|
16,098
|
34,002
|
51,512
|
|
|
|
|
|
|
|
During 2024, the Group has recorded
impairment losses of $3.0m against the
carrying value of software development costs. $2.9m resulted from a
value-in-use calculation being performed
for Broken Roads for which an impairment indicator was identified
due to a disappointing launch in April 2024. The related
recoverable amount was calculated to be $0.5m. The value in use
calculation was based on a pre-tax discount rate of 7% and forecast
net revenues.
A 1% increase/decrease in the pre-tax
discount rate would increase/decrease the impairment charge by
$5,000.
The disposals during H1 2024 related
to the sale of the Totally Reliable Delivery Service and Surgeon
Simulator games. The total cash consideration was $3m. The gross
proceeds received were $2.6m with costs of disposal being $0.3m.
Therefore, net proceeds of $2.3m has been received as at 30 June
2024. A net gain on disposal of $0.8m was recognised. The remaining
gross proceeds of $0.4m will be received at the earlier of the
Company meeting certain conditions or 6 months past the closing
date.
8 SHARE
CAPITAL
|
|
|
30 June
2024
|
31 December
2023
|
|
|
|
Unaudited
|
Audited
|
|
|
|
Number
|
Number
|
Class of
share
|
|
|
|
|
Ordinary
shares of $0.001 each
|
|
|
397,219,319
|
203,878,238
|
|
|
|
|
|
|
|
|
|
|
|
|
|
30 June
2024
|
31 December
2023
|
|
|
|
Unaudited
|
Audited
|
|
|
|
$'000
|
$'000
|
Class of
share
|
|
|
|
|
Ordinary
shares of $0.001 each
|
|
|
397
|
204
|
|
|
|
|
|
On 17 January 2023, 29,251 Ordinary
shares of $0.001 each were issued to employees for $nil
consideration. The shares are subject to a 12-month lock-up
period.
In January 2024, a fundraise was
approved in a special meeting on 26 January 2024. As part of this
fundraise, 193,341,081 Ordinary shares of $0.001 each were issued
at 5 pence per share raising gross proceeds of approximately $12.3
million in aggregate. Net proceeds were approximately $11.4
million.
9
CASH GENERATED
FROM OPERATIONS
|
|
6 months
ended
30 June
2024
|
6 months
ended
30 June
2023
|
Year ended
31 December
2023
|
|
|
Unaudited
|
Unaudited
|
Audited
|
|
|
$'000
|
$'000
|
$'000
|
|
|
|
|
|
Loss for
the period
|
|
(6,486)
|
(25,283)
|
(62,845)
|
Adjustments
for:
|
|
|
|
|
Share-based
payments
|
|
102
|
367
|
414
|
Amortisation of intangible assets
|
|
6,295
|
7,323
|
15,134
|
Impairment
of development costs and other intangible assets
|
|
3,028
|
27,196
|
48,055
|
Gain on
disposal of operations
|
|
-
|
-
|
(708)
|
Write off
of bad debt
|
|
946
|
-
|
87
|
Depreciation of tangible fixed assets
|
|
303
|
496
|
785
|
Loss on
disposal of tangible fixed assets
|
|
9
|
39
|
80
|
Gain on
disposal of intangible assets
|
|
(773)
|
-
|
-
|
Finance
costs
|
|
62
|
16
|
(391)
|
Finance
income
|
|
(68)
|
(261)
|
128
|
Income tax
expense/(credit)
|
|
323
|
(6,414)
|
(649)
|
|
|
|
|
|
Movements
in working capital:
|
|
|
|
|
Decrease in
receivables
|
|
2,810
|
9,250
|
12,398
|
Decrease in
payables
|
|
(4,241)
|
(5,075)
|
(399)
|
|
|
|
|
|
Income tax
paid
|
|
(323)
|
(1,365)
|
(1,472)
|
|
|
|
|
|
Cash generated from
operations
|
|
1,987
|
6,289
|
10,617
|
|
|
|
|
|
10 RELATED PARTY
TRANSACTIONS
An analysis of key management
personnel remuneration is set out below:
Key management personnel
remuneration
|
6 months
ended
30 June
2024
|
6 months
ended
30 June
2023
|
Year ended
31 December
2023
|
|
Unaudited
|
Unaudited
|
Audited
|
|
$'000
|
$'000
|
$'000
|
|
|
|
|
Short term
employee benefits
|
636
|
1,559
|
2,511
|
Equity-settled share-based payments/(reversals)
|
(52)
|
15
|
46
|
|
|
|
|
|
584
|
1,574
|
2,557
|
|
|
|
|
One member of key management left
the Group during the period, forfeiting 125,932 share options with
a weighted average exercise price of $1.59.
Transactions with other related parties
On 4 December 2023, tinyBuild agreed
to a binding summary of terms relating to a global settlement
agreement to be entered into with Steve Escalante, Lance James and
Stall Proof, LLC relating to a claim which had been made against
tinyBuild following its acquisition of Versus Evil LLC ("Versus
Evil") and Red Cerberus LLC ("Red Cerberus") in November 2021. The
Claimants were the previous owners of Versus Evil and Red Cerberus.
As a result, tinyBuild agreed to pay to the Claimants $3.5 million
in cash (in addition to legal costs). The first payment was paid in
December 2023 of $1.5 million. The second payment of $2 million was
paid during the period on 9 February 2024.
11 SUBSEQUENT
EVENTS
Subsequent events have been reviewed
and evaluated up to 30 September 2024 when these financial
statements were approved and authorised for issue by the Directors,
and there are no material events to be disclosed or adjusted for in
these financial statements.