GDEV Inc. (NASDAQ: GDEV), an international gaming and entertainment
company (“GDEV” or the “Company”) released its unaudited financial
and operational results for the third quarter and first nine months
ended September 30, 2024.
GDEV CEO, Andrey Fadeev noted: ”In Q3, despite industry
pressure, we delivered sequential revenue growth.
We also kept executing our strategy and moved forward with the
transformation of our core products. The updates are rolling across
our main franchises to elevate the game experience, adding new
modern features to what players already love. We are not after
quick wins - it’s about innovating in a way that sets us up for
lasting impact.
We are pleased to have established an at-the-market
offering (“the ATM”) in September as an important step towards
increasing the free float and liquidity of our stock. Under the
ATM, the Company may sell up to 1,757,026 ordinary shares of the
Company, held in treasury.1. We expect the ATM to be effective
until we sell all the treasury shares or for 3 years from the
effective date of the Registration Statement whichever is
earlier.
I’m also thrilled to share that our former
independent director Olga Loskutova has recently joined the
management team as our new Chief Operating Officer. However, the
board remains within best practices in terms of INED majority
directors and one third women. As COO, Olga will be well positioned
to enable us to reach our ambitious strategic goals. By staying
focused, we’re building momentum for sustainable growth that will
shape our future.”
Third quarter 2024 financial
highlights:
- Revenue of $111 million, growing 5%
quarter-over-quarter, while decreased by 9% year-over-year.
- Selling and marketing expenses of
$52 million, grew by 22% year-over-year and by 10%
quarter-on-quarter due to the execution of our strategy to scale
the business.
- We continue to adhere to our disciplined approach towards
costs: game operation cost declined by 6% year-over-year while
general and administrative expenses declined by 9%
year-over-year.
- Profit for the period, net of tax
of $15 million in Q3 2024 decreased vs. $24 million in Q3 2023 due
to scaling of selling and marketing expenses, among other
factors.
- Adjusted EBITDA of $16 million in
line with the previous quarter.2
- European share of bookings
increased by 4 p.p. to 30%, driven by effective and more targeted
user acquisition campaigns in the region.
- Cash position of $153 million,
compared to $140 million at the end of Q2 2024, providing broad
opportunities for further expansion3.
Third quarter and first nine months 2024
financial performance in comparison
US$ million |
Q32024 |
Q342023 |
Change(%) |
9M2024 |
9M2023 |
Change(%) |
Revenue |
111 |
121 |
(9%) |
323 |
355 |
(9%) |
Platform commissions |
(24) |
(28) |
(13%) |
(70) |
(84) |
(16%) |
Game operation cost |
(13) |
(13) |
(6%) |
(38) |
(42) |
(10%) |
Selling and marketing expenses |
(52) |
(43) |
22% |
(163) |
(172) |
(5%) |
General and administrative expenses |
(7) |
(8) |
(9%) |
(23) |
(24) |
(1%) |
Profit for the period, net of tax |
15 |
24 |
(38%) |
28 |
35 |
(20%) |
Adjusted EBITDA |
16 |
29 |
(44%) |
30 |
33 |
(9%) |
Cash flows generated from/(used in) operating activities |
12 |
8 |
45% |
24 |
8 |
197% |
|
|
|
|
|
|
|
Third quarter 2024 financial performance
In the third quarter of 2024, our revenue
decreased by $11 million (or 9%) year-over-year and amounted to
$111 million. While bookings for the third quarter of 2024
decreased by $9 million, the decrease in revenue compared to Q3
2023 was amplified by a decrease in the recognition of deferred
revenues associated with bookings recorded in periods prior to Q3
2024: in Q3 2024, $57 million of revenues resulted from the
bookings recorded prior to Q3 2024 compared to $65 million of
revenues booked in Q3 2023 which resulted from bookings
recorded prior to Q3 2023. Revenues reported in Q3 2023, in turn,
were impacted by the recognition of record high bookings generated
in 2021. The decrease in revenues also reflects the increasing
portion of our bookings in Q3 2024 that are required to be
recognized as deferred revenue in later periods, as a greater
proportion was generated from our PC platform, where players'
lifespan tends to be higher compared with other platforms.
Platform commissions decreased by $4 million (or
13%) in the third quarter of 2024 compared to the same period in
2023, driven by a 9% decrease in revenues generated from in-game
purchases, and amplified by growth of revenues derived from PC
platforms which are associated with lower commissions.
Game operation cost remained relatively stable
at the level of $13 million both in the third quarter of 2024 and
2023.
Selling and marketing expenses in the third
quarter of 2024 increased by $9 million, amounting to $52 million.
The increase is due to our strategy of scaling our business
together with our experiments across various channels, aimed at
optimizing future marketing investments.
General and administrative expenses remained
relatively stable at $7 million in Q3 2024 compared with $8 million
in Q3 2023.
As a result of the factors above together with,
among others, a loss resulting from a change in fair value of share
warrant obligation of nil in Q3 2024 vs. $0.8 million in Q3 2023
and decrease of finance expenses in Q3 2024 vs Q3 2023 by $3.7
million, we recorded a profit for the period, net of tax, of $15
million compared with $24 million in the same period of 2023.
Adjusted EBITDA in Q3 2024 amounted to $16 million, a decrease of
$13 million compared with the same period in 2023.
Cash flows generated from operating activities
were $12 million in the third quarter of 2024 compared with $8
million in the same period of 2023.
Third quarter 2024 operational
performance
|
Q3 2024 |
Q3 2023 |
Change(%) |
9M 2024 |
9M 2023 |
Change(%) |
Bookings ($ million) |
93 |
102 |
(8%) |
310 |
316 |
(2%) |
Bookings from in-app purchases |
87 |
94 |
(8%) |
288 |
292 |
(1%) |
Bookings from advertising |
7 |
8 |
(13%) |
22 |
23 |
(8%) |
Share of advertising |
7.1% |
7.4% |
(0.3 p.p) |
7.0% |
7.4% |
(0.4 p.p.) |
MPU (thousand) |
314 |
375 |
(16%) |
359 |
383 |
(6%) |
ABPPU ($) |
92 |
84 |
10% |
89 |
85 |
5% |
|
|
|
|
|
|
|
Bookings declined to reach $93 million in the
third quarter 2024 compared with $102 million in the same period of
2023. The decline is primarily due to a decline in monthly paying
users by 16% in Q3 2024 vs. the same quarter last year partially
offset by an increase in ABPPU.
The share of advertisement sales as a percentage
of total bookings decreased in the third quarter of 2024 to reach
7.1% compared to 7.4% in the respective period of 2023. This
decline was primarily driven by a global trend of declining CPM
rates for advertising in 2024.
Split of bookings by platform |
Q3 2024 |
Q3 2023 |
9M 2024 |
9M 2023 |
Mobile |
62% |
63% |
60% |
63% |
PC |
38% |
37% |
40% |
37% |
|
|
|
|
|
In the third quarter of 2024, the share of PC versions of our
games increased by 1 p.p. compared with the same period of
2023.
Split of bookings by geography |
Q3 2024 |
Q3 2023 |
9M 2024 |
9M 2023 |
US |
34% |
35% |
34% |
36% |
Asia |
22% |
23% |
22% |
24% |
Europe |
30% |
26% |
30% |
25% |
Other |
14% |
16% |
14% |
15% |
|
|
|
|
|
Our split of bookings by geography in the third
quarter of 2024 vs. the respective period of 2023 remained broadly
similar, with a certain increase in the share of Europe
bookings.
Note:
Due to rounding, the numbers presented throughout this release
may not precisely add up to the totals. The period-over-period
percentage changes are based on the actual numbers and may
therefore differ from the percentage changes if those were to be
calculated based on the rounded numbers.
The figures in this release are unaudited.
Webcast details
To listen to the audio webcast with supplementary slides please
follow the link. Prepared remarks are available on gdev.inc.
About GDEV
GDEV is a gaming and entertainment holding
company, focused on development and growth of its franchise
portfolio across various genres and platforms. With a diverse range
of subsidiaries including Nexters and Cubic Games, among others,
GDEV strives to create games that will inspire and engage millions
of players for years to come. Its franchises, such as Hero Wars,
Island Hoppers, Pixel Gun 3D and others have accumulated over 550
million installs and $2.5 bln of bookings worldwide. For more
information, please visit www.gdev.inc
Contacts:
Investor RelationsRoman Safiyulin | Chief Corporate Development
Officerinvestor@gdev.inc
Cautionary statement regarding
forward-looking statements
Certain statements in this press release may
constitute “forward-looking statements” for purposes of the federal
securities laws. Such statements are based on current expectations
that are subject to risks and uncertainties. In addition, any
statements that refer to projections, forecasts or other
characterizations of future events or circumstances, including any
underlying assumptions, are forward-looking statements.
The forward-looking statements contained in this
press release are based on the Company’s current expectations and
beliefs concerning future developments and their potential effects
on the Company. There can be no assurance that future developments
affecting the Company will be those that the Company has
anticipated. Forward-looking statements involve a number of risks,
uncertainties (some of which are beyond the Company’s control) or
other assumptions. You should carefully consider the risks and
uncertainties described in the “Risk Factors” section of the
Company’s 2023 Annual Report on Form 20-F, filed by the Company on
April 29, 2024, and other documents filed by the Company from time
to time with the Securities and Exchange Commission. Should one or
more of these risks or uncertainties materialize, or should any of
the Company’s assumptions prove incorrect, actual results may vary
in material respects from those projected in these forward-looking
statements. Forward-looking statements speak only as of the date
they are made. Readers are cautioned not to put undue reliance on
forward-looking statements, and the Company undertakes no
obligation to update or revise any forward-looking statements,
whether as a result of new information, future events or otherwise,
except as may be required under applicable securities laws.
Presentation of Non-IFRS Financial
Measures
In addition to the results provided in
accordance with IFRS throughout this press release, the Company has
provided the non-IFRS financial measure “Adjusted EBITDA” (the
“Non-IFRS Financial Measure”). The Company defines Adjusted EBITDA
as the profit/loss for the period, net of tax as presented in the
Company's financial statements in accordance with IFRS, adjusted to
exclude (i) goodwill and investments in equity accounted
associates' impairment, (ii) loss on disposal of subsidiaries,
(iii) income tax expense, (iv) other financial income, finance
income and expenses other than foreign exchange gains and losses
and bank charges, (v) change in fair value of share warrant
obligations and other financial instruments, (vi) share of loss of
equity-accounted associates, (vii) depreciation and amortization,
(viii) share-based payments expense and (ix) certain non-cash or
other special items that we do not consider indicative of our
ongoing operating performance. The Company uses this Non-IFRS
Financial Measure for business planning purposes and in measuring
its performance relative to that of its competitors. The Company
believes that this Non-IFRS Financial Measure is a useful financial
metric to assess its operating performance from period-to-period by
excluding certain items that the Company believes are not
representative of its core business. This Non-IFRS Financial
Measure is not intended to replace, and should not be considered
superior to, the presentation of the Company’s financial results in
accordance with IFRS. The use of the Non-IFRS Financial Measure
terms may differ from similar measures reported by other companies
and may not be comparable to other similarly titled measures.
Reconciliation of the profit for the
period, net of tax to the Adjusted EBITDA
US$ million |
Q3 2024 |
Q3 2023 |
9M 2024 |
9M 2023 |
Profit for the period, net of tax |
15 |
24 |
28 |
35 |
Adjust for: |
|
|
|
|
Income tax expense |
1 |
2 |
3 |
3 |
Adjusted finance (income)/expenses5 |
(2) |
0.9 |
(6) |
(2) |
Change in fair value of share warrant obligations and other
financial instruments |
— |
0.8 |
(0.3) |
(10) |
Share of loss of equity-accounted associates |
— |
— |
— |
0.5 |
Depreciation and amortization |
2 |
2 |
5 |
5 |
Share-based payments |
0.7 |
0.7 |
1 |
2 |
Adjusted EBITDA |
16 |
29 |
30 |
33 |
_______________________________1 Pursuant to the Company’s
registration statement filed with the SEC on Form F-3 (Registration
No. 333-282062) and related prospectus, which was filed with the
Securities and Exchange Commission on September 12, 2024.2 For more
information, see section titled “Presentation of Non-IFRS Financial
Measures” in the last two pages of this report, including the
reconciliation of the profit for the period, net of tax to the
Adjusted EBITDA.3 The amounts include investments in liquid high
quality securities.4 The amounts presented for the three and nine
months ended September 30, 2023 may be different to those
previously reported for these periods earlier as starting from Q1
2024 the Company reports depreciation and amortization expenses by
function as a part of game operation cost, selling and marketing
expenses, and general and administrative expenses in accordance
with IAS 1.5 Adjusted finance income/expenses consist of other
financial income, finance income and expenses other than foreign
exchange gains and losses and bank charges, net.
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