Score Media and Gaming Inc. (TSX Venture: SCR) (“theScore” or
the “Company”), today announced the financial results for the three
and six months ended February 29, 2020.
“We saw great momentum across our core media and gaming
operations in Q2 F2020, including exciting growth in sports betting
handle, a new Q2 record for engagement on our sports app, powerful
reach on our social channels, and continued esports audience
growth,” said John Levy, Founder and CEO of theScore. “We now find
ourselves in an unprecedented time, facing the rapidly evolving
COVID-19 pandemic and the total disruption to global sports events
that it has caused.
“Our first priority has been to protect the safety and
well-being of our team, which led us to quickly implement a
mandatory work-from-home policy for all staff in mid-March. At the
same time, we have been responding to the anticipated revenue
impact of the sudden disruption in the sports calendar by
aggressively managing our costs and availing ourselves of
applicable government programs. By moving early and decisively, we
have been able to keep our team at full strength, empowering them
to continue to keep sports fans as engaged, entertained and
informed as possible, and to execute on our key product development
priorities, which will position us well for when sports
resume.”
Q2 F2020 Highlights
- theScore achieved a new Q2 record for engagement on its sports
app. Average monthly sessions reached 453 million during Q2 F2020,
year-over-year growth of 15%, with users opening it an average of
110 times a month each. Average monthly active users also grew
year-over-year to 4.1 million.
- The Company continued to execute on product and corporate
development initiatives to support the growth and multi-state
rollout of theScore Bet, which launched in New Jersey in September
2019 and generated handle1 of $13.8 million in Q2 F2020, growth of
58% over the previous quarter:
- theScore secured market access to offer mobile sports betting
in Colorado via an agreement with a subsidiary of U.S. gaming
operator Jacobs Entertainment Inc. The Company anticipates
launching theScore Bet in Colorado, as well as in Indiana under its
market access framework agreement with Penn National Gaming, later
this year subject to receiving all relevant licenses and approvals.
The Company also continues to pursue additional market access
opportunities across the United States.
- theScore became an Authorized Sports Betting Operator of the
National Basketball Association in a new multi-year partnership,
providing the Company with access to official NBA betting data,
including league marks and logos, for its mobile sports betting
app, theScore Bet.
- theScore continued to execute on product roadmap initiatives to
further enhance theScore Bet user experience. These included the
addition of new sports and markets, as well as product enhancements
to create even faster and tighter navigation between its media and
gaming platforms, building on the launch of FUSE in Q1 F2020.
- Total video views of theScore esports’ video content across all
platforms reached 78 million in Q2 F2020, year-over-year growth of
91%, reinforcing its position as the leading independent provider
of esports video content.
- theScore’s social sports content across Twitter, Facebook, and
Instagram reached approximately 91 million users in Q2 F2020.
theScore also added approximately 625,000 followers on its TikTok
account during Q2, and last month surpassed 1M followers on the
platform.
“On theScore Bet both handle and gross gaming revenue continued
to grow off the back of continued enhancements to our user
experience, including support for more sports, even more betting
options, and deeper integrations between our media and gaming
platforms, setting us up perfectly as we continue to expand into
states beyond New Jersey,” said Levy.
“It was also a record Q2 for user sessions on our sports app,
with monthly active users up year-over-year for the second quarter
running. Furthermore, we also saw more powerful reach on our social
and esports channels, which continue to drive strong engagement
despite the mass disruption to traditional sports caused by the
COVID-19 pandemic.”
COVID-19 Operational Update
The Company is actively responding to the rapidly evolving
COVID-19 pandemic by taking measures to ensure the health and
safety of its team members, and to mitigate the business impact on
the Company caused by the unprecedented postponement, suspension or
cancellation of global sporting events.
The Company has successfully adopted a mandatory work-from-home
program as of March 16, 2020. As substantially all of the Company’s
day-to-day activities can be fully performed by personnel working
remotely, the Company is able to remain fully operational during
this period. The Company continues to execute on its product
development roadmap, including its plans to expand its sports
betting platform, theScore Bet, to Indiana and Colorado later this
year upon receipt of all applicable regulatory approvals, in
anticipation of the resumption of sporting events. At the same
time, the Company is actively producing sports content designed to
engage users on theScore app and its social channels during this
period when live sports are on hiatus. In addition, theScore’s
esports content team continues to develop and output new and
innovative video content for its growing cross-channel audience,
led by YouTube.
Due to the fluidity of the COVID-19 pandemic and the uncertainty
of its magnitude, outcome and duration, the Company is unable to
definitively quantify its potential impact on theScore. In the
near-term, given the current disruption to the sports calendar, the
Company does expect a decline in revenue beginning in Q3 F2020
compared to the prior year. In response, the Company is taking
measures to manage costs, including the reduction of operating
expenses and the exploration of applicable government programs. As
part of these efforts, earlier this month, every member of
theScore’s management team agreed to forego 25% of their salary
from May 1 to August 31, 2020 in exchange for an equivalent grant
of Restricted Stock Units (“RSU”) in the Company, with a variation
of this program also being made available on an optional basis to
all full-time staff.
Financial Results
Total revenue for Q2 F2020 was $6.7 million compared to $6.8
million for the same period last year, while total revenue for the
six months ended February 29, 2020 was $15.9 million compared to
$16.3 million for the same period last year. Revenues from media
activities for the three months ended February 29, 2020 and
February 28, 2019 were each $6.8 million respectively, while
revenues for media activities for the six months ended February 29,
2020 and February 28, 2019 were $16.1 million and $16.3 million
respectively. Growth in direct advertising revenue was offset by a
decline in programmatic revenue, primarily the result of reduced
demand from a programmatic partner who, prior to January 2019, was
a significant buyer of the Company’s programmatic inventory, and
more limited programmatic inventory in New Jersey and surrounding
states following the launch of theScore Bet.
Gaming handle was $13.8 million in Q2 F2020, versus $8.8 million
in Q1 F2020, and $22.6 million for the six months ended February
29, 2020. Gross gaming revenue2 was $443,000 in Q2 F2020 and
$685,000 for the six months ended February 29, 2020. When taking
into account promotional costs and fair value adjustments on
unsettled bets, this resulted in negative net gaming revenue3 of
$195,000 and $221,000 for the three and six months ended February
29, 2020.
EBITDA loss in Q2 F2020 was $8.6 million versus EBITDA loss of
$2.2 million for the same period last year. EBITDA loss for the six
months ended February 29, 2020 was $13.4 million versus EBITDA loss
of $1.2 million in the same period last year. The increase in
EBITDA loss was primarily the result of additional expenses
incurred in connection with the launch and expansion of our gaming
operations.
Audience Metrics
User sessions of theScore sports app on iOS and Android reached
453 million in Q2 F2020, year-over-year growth of 15% and a new
all-time record for Q2. This represents 110 app
sessions-per-user-per-month on a base of 4.1 million average
monthly app users.
Total video views of theScore esports’ video content across all
platforms reached 78 million in Q2 F2020, year-over-year growth of
92%. Total watch hours for theScore esports’ YouTube channel
reached 5.1 million, year-over-year growth of 19%. An additional
127,000 YouTube subscribers were added during the period, with
total channel subscribers now exceeding 1.2 million.
theScore’s social sports content across Twitter, Facebook, and
Instagram achieved an average monthly reach of approximately 91
million in Q2 F2019. After launching on the popular video-sharing
social networking service TikTok towards the end of Q4 F2019,
theScore’s TikTok account now exceeds 1,000,000 followers and has
quickly become one of the most popular sports media accounts on the
platform.
Issuance of Restricted Share Units
In connection with the aforementioned salary modification plan,
theScore announced that the board of directors has today granted
2,320,749 restricted stock units (RSUs) to employees of the
Company, including 632,918 RSUs to directors and officers of the
Company as follows: Norwest Video Inc. (135,022 RSUs); Benjamin
Levy (81,224 RSUs); Hecham Ghazal (63,292 RSUs); Alvin Lobo (69,621
RSUs); Josh Sidsworth (68,566 RSUs); John Albright (33,756 RSUs);
Brian Cooper (33,756 RSUs); Ralph Lean (46,414 RSUs); Mark Scholes
(46,414 RSUs); and Thomson Associates Inc. (54,853 RSUs). Each RSU
entitles the holder to receive one Class A Subordinate Voting Share
issued from treasury on May 5, 2020, the date of vesting, in
accordance with the terms and conditions of the Company’s Amended
& Restated Stock Option and Restricted Stock Unit Plan.
Financial Statements and Management’s Discussion and
Analysis
Score Media and Gaming Inc. reports its financial results in
Canadian dollars, unless otherwise indicated. The Company’s
unaudited interim consolidated financial statements, accompanying
notes, and Management’s Discussion and Analysis for the three and
six months ended February 29, 2020 are prepared in accordance with
International Financial Reporting Standards (“IFRS”) and are
available on the Company’s Investor Relations page.
1 Handle is calculated as the total amount of money bet by
customers in respect of bets that have settled in the applicable
period. Handle does not include free bets or other promotional
incentives, nor money bet by customers in respect of bets that are
open at period end.
2 Gross gaming revenue is calculated as dollar amounts bet by
customers less the dollar amounts paid out to customers in respect
of such bets which have settled in the applicable period.
3 Net gaming revenue is calculated as gross gaming revenue, less
free bets, promotional costs, bonuses and fair value adjustments on
open bets.
Conference Call & Webcast
theScore will host a conference call and webcast at 4:30pm EST
on Wednesday, April 22 where management will review the Company’s
F2020 Q2 results, followed by a Q&A session:
Conference Call Dial-In Local: +1 (647)
689-5637 Toll Free North America: +1 (877) 396-4208 Conference ID:
6175268
The conference call will also be webcast live.
Register now here.
Instant Replay Local: +1 (416) 621-4642 Toll
Free North America: +1 (800) 585-8367 Conference ID: 6175268
Neither the TSX Venture Exchange nor its Regulation Services
Provider (as that term is defined in the policies of the TSX
Venture Exchange) accepts responsibility for the adequacy or
accuracy of this release.
About Score Media and Gaming
Inc.
Score Media and Gaming Inc. empowers millions of sports fans
through its digital media and sports betting products. Its media
app ‘theScore’ is one of the most popular in North America,
delivering fans highly-personalized live scores, news, stats, and
betting information from their favorite teams, leagues, and
players. The Company’s sports betting app ‘theScore Bet’ delivers
an immersive and holistic mobile sports betting experience.
Natively built for iOS and Android devices, theScore Bet is deeply
integrated with theScore’s media app and is currently available to
place wagers in New Jersey. Publicly traded on the TSX Venture
Exchange (SCR), theScore also creates and distributes innovative
digital content through its web, social and esports platforms.
Forward-looking (safe harbour)
statement
Statements made in this news release that relate to future
plans, events or performances are forward-looking statements. Any
statement containing words such as “may”, “would”, “could”, “will”,
“believes”, “plans”, “anticipates”, “estimates”, “expects” or
“intends” and other similar statements which are not historical
facts contained in this release are forward-looking, and these
statements involve risks and uncertainties and are based on current
expectations. Such statements reflect theScore’s current views with
respect to future events and are subject to certain risks,
uncertainties and assumptions. Many factors could cause the
Company’s actual results, performance or achievements to be
materially different from any future results, performance or
achievements that may be expressed or implied by such forward
looking statements, including among other things, those which are
discussed under the heading “Risk Factors” in the Company’s Annual
Information Form and Short-form Prospectus as filed with the TSX
Venture Exchange and available on SEDAR at www.sedar.com and
elsewhere in documents that theScore files from time to time with
securities regulatory authorities. Should one or more of these
risks or uncertainties materialize, or should assumptions
underlying the forward-looking statements prove incorrect, actual
results could differ materially from the expectations expressed in
these forward-looking statements. The Company does not intend, and
does not assume any obligation, to update these forward-looking
statements except as required by applicable law or regulatory
requirements.
Score Media and Gaming Inc. Condensed Consolidated Interim
Statements of Financial Position (in thousands of Canadian dollars)
(unaudited) As at February 29, August 31,
2020
2019
ASSETS Current assets: Cash and cash equivalents
$
21,523
$
4,035
Restricted cash related to customer deposits
1,665
11
Accounts receivable
7,286
7,956
Prepaid expenses, deposits, and other assets
2,431
1,261
32,905
13,263
Non-current assets: Restricted cash related to customer deposits
-
668
Property and equipment
3,472
1,373
Intangible and other assets
23,508
21,760
Tax credits recoverable
1,616
1,616
28,596
25,417
Total assets
$
61,501
$
38,680
LIABILITIES AND SHAREHOLDERS' EQUITY Current liabilities:
Accounts payable and accrued liabilities
$
6,093
$
7,147
Current portion of deferred lease obligation
-
184
Current portion of lease liability
884
-
Other current financial liabilities
66
-
7,043
7,331
Non-current liabilities: Deferred lease obligation
-
112
Lease liability
1,502
-
Convertible debenture
27,007
-
28,509
112
Shareholders' equity
25,949
31,237
Commitments Subsequents events Total liabilities and
shareholders' equity
$
61,501
$
38,680
Score Media and Gaming Inc. Condensed
Consolidated Interim Statements of Comprehensive Loss (in thousands
of Canadian dollars, except per share amounts) (unaudited)
Three months ended, Six months ended
February 29, 2020
February 28, 2019
February 29, 2020
February 28, 2019
Revenue
$ 6,653
$ 6,776
$ 15,871
$ 16,251
Operating expenses: Product development and content
2,674
2,173
5,256
4,444
Sales and marketing
4,158
2,393
9,649
4,845
Technology and operations
4,249
1,798
7,407
3,058
General and administration
4,197
2,601
7,017
5,126
Depreciation and amortization
1,312
789
2,525
1,617
16,590
9,754
31,854
19,090
Operating loss
(9,937)
(2,978)
(15,983)
(2,839)
Finance income (expense), net
(517)
(26)
(1,688)
1
Loss before income tax expense (recovery)
(10,454)
(3,004)
(17,671)
(2,838)
Deferred income tax expense (recovery)
-
-
(3,107)
-
Net loss
$ (10,454)
$ (3,004)
$ (14,564)
$ (2,838)
Other comprehensive income (loss) Foreign currency
translation differences from foreign operations
(140)
-
(124)
-
Total comprehensive loss for the period
$ (10,594)
$ (3,004)
$ (14,688)
$ (2,838)
Income (loss) per share - basic and diluted
$ (0.03)
$ (0.01)
$ (0.04)
$ (0.01)
Score Media and Gaming Inc. Condensed Consolidated
Interim Statements of Cash Flows (in thousands of Canadian dollars)
(unaudited) Six months ended February 29, 2020 February 28,
2019 Cash flows from (used) in operating activities
Net loss for the period
$ (14,564
)
$ (2,838
)
Adjustments for: Depreciation and amortization
2,525
1,617
Stock based compensation
634
245
Interest accretion on lease liabilities
72
-
Interest accretion on convertible debenture
2,036
-
Income tax recovery
(3,107
)
-
(12,404
)
(976
)
Change in non-cash operating assets and liabilities: Accounts
receivable
670
(1,824
)
Restricted cash related to customer deposits
(986
)
-
Prepaid expenses, deposits, and other assets
(1,170
)
(165
)
Accounts payable and accrued liabilities
(1,054
)
47
Deferred lease obligation
-
(48
)
Other financial liabilities
66
-
(2,474
)
(1,990
)
Net cash used in operating activities
(14,878
)
(2,966
)
Cash flows from financing activities Exercise of stock
options
100
96
Payment of lease liabilities
(426
)
-
Issuance of convertible debenture, net of transaction costs
37,272
-
Issuance of shares, net of transaction costs
-
8,500
Net cash from financing activities
36,946
8,596
Cash flows used in investing activities Additions to
property and equipment
(421
)
(91
)
Additions to intangible and other assets, net
(4,218
)
(3,589
)
Net cash used in investing activities
(4,639
)
(3,680
)
Increase in cash and cash equivalents
17,429
1,950
Net effect of exchange rate fluctuations on cash
59
-
Cash and cash equivalents, beginning of period
4,035
6,347
Cash and cash equivalents, end of period
$ 21,523
$ 8,297
Three Months Ended Six Months Ended February 29, 2020
February 28, 2019 February 29, 2020 February 28, 2019 Net
loss for the period
$ (10,454
)
$ (3,004
)
$ (14,564
)
$ (2,838
)
Adjustments: Depreciation and amortization
1,312
789
2,525
1,617
Finance (income) expense, net
517
26
1,688
(1
)
Deferred income tax (recovery)
-
-
(3,107
)
-
EBITDA loss
$ (8,625
)
$ (2,189
)
$ (13,458
)
$ (1,222
)
View source
version on businesswire.com: https://www.businesswire.com/news/home/20200422005944/en/
For more information: James Bigg Sr. Manager, Communications
Score Media and Gaming Inc. Tel: 647-638-9281 Email:
james.bigg@thescore.com
Alvin Lobo Chief Financial Officer Score Media and Gaming Inc.
Tel: 416-479-8812 Email. alvin.lobo@thescore.com
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